About me

profile

Full Stack Developer
Serious Game Researcher

Stop waiting for things to happen. Go out and make them happen

Summary

  • Name: Huynh Phuong Duy
  • DoB: February 17th, 1991
  • Nationality: Vietnam
  • Address: Japan, Ishikawa, Kanazawa
  • Email: hpduy17@gmail.com

I am an enthusiastic researcher with an ambition is to solve one of the social problems. I always put myself into a challenging environment to push over my limitation. I started the first step in my research path in an undergraduate school with a thesis which aimed at solving a lack of transportation information problem in Vietnam. The second stage in my research path has been completed successfully in Japan. In this stage, I focus to edutainment research field. My main research aimed at analyzing the application of gamification in education domain to find the best paradigms which help learners fall into the enjoyment zone while learning. There are several research results are published in international conferences. Currently, I am looking for an advanced environment which I can fully develop and expose myself to the rich knowledge world.

Core Competencies

_ _
* Good knowledge in the serious game domain. * Linguistic skill (English, Japanese).
* Good technical skills with real experiences. * Willing to learn new things.
* Problem-solving skill. * Project management skill.
* Time management skill. * Team-work skill.

Technical Skills

  • Programming Languages: Java, PHP, JavaScript/HTML/CSS, Python, C/C++, C#, etc.
  • Frameworks: Laravel, React-js, Spring MVC.
  • Databases: MSSQL, PostgreSQL, MySQL, Non-SQL (JSON, XML).
  • Agile and Support Tools: Redmine, Trello, Slack, Flowdock
  • Source and version control tools: Git, Maven, Composer, Source Tree, Git Bash
  • Operating Systems: Window, Linux, MacOSX
  • Office tools: Latex, MS-Office

Linguistic Skills

  • English: Scored 790 on the Test of English for International Communication (TOEIC). Working proficiency in English. Able to satisfy most requirements with acceptable and effective language.
  • Japanese: a Basic level which is equivalent to JLPT N5 level.
  • Vietnamese: Native speaker

Education

2009-2014

Bachelor in Computer Science
Ho Chi Minh University Of Science
.Graduated the University of Science with Summa cum laude Degree.
.GPA: 9.23 (of 10.00 scale).

2016-2018

Master in Information Technology
Japan Advanced Institute of Science and Technology
.GPA: 3.60 (of 4.00 scale).

Work Experiences

2018-Now

Full Stack Web Developer in MIS
Kanazawa, Ishikawa, Japan

Working stand-alone as a full-stack web developer for the local Japanese company which is a partner of IBM Japan and some big Japanese companies. My major is designing and developing a new system to adapt the customers’ requirement as well as re-design and improve the big current product. My programming languages mainly used are PHP, JAVA, JavaScript, React-JS.

Textbook supply system

  • This system is adopted by 53 big book supply companies in 35 Japan prefectural. It is the industry leader in Japan with market share is 66%. My mission is to re-design and develop a new web application for this system.
  • Achievements: High evaluated by customers and awarded as good performance employee after 6 months

Business Intelligence – Decision Support (BI/DS).

  • This is a web application which provides some analysis and migrations tools for sale data such as a dashboard, pivot table, cube data, slicing, dicing and drill-down functions.
  • I develop this system from zero to hero by only myself.
  • Achievements: We have gotten the first customer contract (a local famous company) after 3 months developed. I also awarded as a good employee in this project.

2015-2016

Backend Leader, Co-Founder at PinRide Co
Ho Chi Minh, Vietnam

Worked as Co-founder who contribute to the development of the company – PinRide. This is a startup company. It aims to push human boundaries in transportation. Our product is ride sharing application like as Uber and Grab. My works are developing backend side and taking care of new freshers and team members.

PinBike – Ride sharing mobile application

  • This application gives a ride-sharing system as Uber or Grab.
  • We build this application from zero for backend and mobile platforms.
  • I have managed the backend team and giving strategy as well as algorithms for developing user matching system and APIs
  • Achievements: We get the investigation 50,000$ from Angel investor after 3 developed months. The application also appeared in the famous newspaper (TuoiTre) of Vietnam.

2015-2016

Java Backend Developer for Marqet (FREELANCE)
Ho Chi Minh, Vietnam

We developed an online shopping application for Singaporean customer. My works in this project are to design the system by myself, provide services for Android and iOS applications, and manage a remote production server.

Marqet – Online shopping mobile application

  • I worked as a backend developer to develop a CMS for admin, provide APIs and services for iOS and Android apps such as Shop Management, User Management, Chat, and Payment systems.

2013-2015

Java Backend Developer at SkedGo Co.
Sydney, Australia (remote working)

I worked as a Java backend programmer who develops two main products in Skedgo. In this project, my works mainly focused on routing algorithms and crowd-sourcing algorithm. I had used some machine learning algorithms to collect and process data automatically from a citizen when they are on a bus to generalize the Vietnamese bus system information.

TripGo – Public transportation mobile application

  • I crawled public transport information in some Australian webpage and preprocess it before saving into our application’s database. I also programmed and improved some routing algorithms.
  • Moreover, I worked as a system admin to support the developer teams.

TripHero – Collecting public transportation information mobile application

  • Work as backend developer and system admin.
  • Technique and Algorithm: Java Servlet, Google API, DB-Scan, K-D Search, Multi-threads, Synchronization, Data pre-processing, Longest Common Sequences, etc.
  • Achievements: Our application appeared in the famous media channels of Vietnam such as HTV9, Tuoitre, Tiin.vn. We also got the second prize of the Vietnam-internet-day competition.

Research Experience

2016-2018

Researcher at Japan Advanced Institute of Science and Technology (JAIST)
Kanazawa, Ishikawa, Japan

I served as a laboratory assistant in Iida laboratory with a focus on doing research in serious games domain. The aim of my research is to optimize the use of game elements in serious environments especially education. I have analyzed and evaluated the entertainment aspect of gamification based on the Game Refinement Theory. The research results were written in LATEX as research papers and published in international conferences.

Understanding the Effects of Game in Educational Environment using Game Refinement Measure – MAIN RESEARCH PROJECT

In this project, we focused on analyzing the use of gamification in the most popular language learning platform DUOLINGO. By using Game refinement theory as a fundamental theory, we recognized and explained some useful facts which are used by the Duolingo authors for attracting the users while they are studying. We also apply our research to analyze and improve the attractiveness of our own training game. The result of that application is good and reasonable.

Cybersecurity Awareness Training Game Design(CAT) – MINOR RESEARCH PROJECT

The project aims at designing a training tool for a student in our campus which helps newcomers can understand the concept of cybersecurity while playing a game. The idea of this research is giving a player real cybersecurity attack cases in daily life and let them choose theirs react for each case. After that, the game will evaluate their react and explain to them the situation and the real answer. The game is rated well on the aspect of understanding cybersecurity problems and solutions by the players.

Publications

  1. Duy Huynh, Long Zuo and Hiroyuki Iida (2016). Analyzing Gamification of “Duolingo” with Focus on Its Course Structure. In: Bottino R., Jeuring J., Veltkamp R. (eds) Games and Learning Alliance. GALA 2016.
  2. Duy Huynh, Phuc Luong, Hiroyuki Iida and Razvan Beuran. Design and Evaluation of a Cybersecurity Awareness Training Game. ICEC 2017.
  3. Duy Huynh and Hiroyuki Iida. An Analysis of Winning Streak’s Effects in Language Course of “Duolingo”. AJCLI 2017.
  4. Fatin Izzyan, Duy Huynh, Norshakirah Aziz and Hiroyuki Iida (2017). Comparative study: A Case Study in Analyzing Gamification between MindSnacks and Duolingo. ICIDB2018.
  5. Duy Huynh, Long Zuo and Hiroyuki Iida (2018). The Use of Game Refinement Measure in Educational Gamified Platform Duolingo. (Submitted)

Achievements & Rewards

  • Annual HCMUS top 10% students scholarship (from 2010 to 2014).
  • Summa cum laude Degree (Nov 2014).
  • 2nd Prize in Vietnam-internet-day competition (Dec 2014).
  • JASSO scholarship (Apr 2016).
  • JAIST Master scholarship (top 10% highest score student) (Apr 2017).
  • JAIST Doctor Research Fellows (Oct 2017).
  • Hokuriku Area Excellent student award of the Institute of Information and Communication Engineers (March 2018).

References

  1. Professor. Hiroyuki Iida
    Professor at Japan Advanced Institute of Science and Technology (JAIST)
    Email: iida@jaist.ac.jp
  2. Associate Professor. Razvan Beuran
    Professor at Japan Advanced Institute of Science and Technology (JAIST)
    Email: razvan@jaist.ac.jp
  3. Associate Professor. LE Hoai Bac
    Head Teacher of Computer Science Department at HCM University Of Science
    Email: lhbac@fit.hcmus.edu.vn
  4. Ph.D. LE Mai Tung
    CEO of PinRide Co.
    Email: tung@pinride.comchoconlangthang@gmail.com
  5. Mr. Claus von Hessberg
    CEO of SkedGo Co.